(This chapter is unfinished; Critiques and topic suggestions welcome.)
This chapter is intended to provide in-depth MUF's-eye explanations of all the core Muq MUF programming facilities. If you study this chapter diligently and find that significant aspects of the core Muq MUF programming facilities remain mysterious, that is a documentation bug and should be reported as such.
This chapter is unabashedly more difficult than the Elementary MUF Programming chapter: We're going to be covering more ground in more detail, and will presume you are motivated enough to keep up and self-sufficient enough to do follow-up reading in the reference manual where appropriate.
The sections in this chapter are arranged in a reasonably logical order, but are sufficiently self-contained that you should be able to read them selectively as you get interested in a particular topic, if you prefer.
There are relatively few examples in this chapter, since the Advanced MUF Programming chapter consists of almost nothing but examples.
I suggest reading the current chapter by stages, examining examples that you find interesting from the Advanced MUF Programming chapter in the interstices, and meanwhile working on a programming project that interests you, perhaps starting with one of the Advanced MUF Programming examples, as you go along.
(If you do not have a programming project in mind that interests you, you will most likely find all this very dreary indeed, and in fact I would have to wonder why you are bothering to read this.)
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